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This page lists all the mundane and magical weapons aiding us upon our perilous journey through the Realms of the Haunting.

Unused Weapon TexturesEdit

With the help of the XWE Editor, I've also come across several textures of weapons, that either have not been integrated into the actual game, or have only been implemented for decorative purposes, like the unusable swords on the weapon stand in the Study, from which we take the rusty Sword Broadsword, and the various spears in the Mansion's Armoury. These textures include:
CLAYMORE.claymore cutlery Claymore
DEMODAG.second dagger Dagger, apparently a demo version, similar to the Kris Blade
MACE1.mean mace Mace
MARATHA.maratha war pick Maratha Warpick
SCIMITAR.scimitar cutting device Scimitar
4STAR1 4-Pointed Throwing Star, similar to the Japanese Shuriken
6STAR2 6-Pointed Throwing Star
RDAGGER8.throwing dagger Throwing Dagger

In-game WeaponsEdit

 
Colt-45
Colt-45.
The first projectile weapon of the game.
 
Colt-45Magazine
Magazine.
Ammunition for the Colt-45.
 
Sword
Sword.
Found in the mansion's Study, next to the Sarcophagus. Useful early on for saving on ammunition.
 
DragonShield
Dragon Shield.
Found in the mansion's Study, near the fireplace. Used to protect yourself against a fire-trap in the large floor clock room, after opening the Sarcophagus.
 
Shotgun
Shotgun.
Model: Winchester M1897. The second projectile weapon, found in the Mausoleum.
 
ShotgunCartridge
Shotgun Cartridges.
Ammunition for the afore-mentioned shotgun.
 
Staff
Creator's Staff.
Faint tribal markings.
The first magical weapon you pick up together with the Shrive inside a hall in the Mausoleum after having received the marks.
 
FlorentineStaff
Florentine's Staff.
A walking stick with a green gem worked into it, used for teleportation and as a weapon (limited uses, though).
 
Flintlock
Flintlock.
Powerful grenade launcher.
 
AelfsDagger
Aelf's Dagger.
Found behind one of the doors in the lava hall beyond the sarcophagus.
 
BelialWand
Belial's Wand.
Found under the doormat at the entrance door of Charles Randall's house. Used to dispel the lemniscatic wards on the doors of the vicarage which are supposed to keep you from entering.
 
Chalice
Chalice.
Used to splash water on a specific door in the lava hall behind which you find Aelf's Dagger.
Also needed for the riddle in Arqua.
 
DragonSword
Eternity.
Sword of the Dragon.
Found in Arqua.

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